// Created by Crowbar 0.71
====== File Size ======
	897,987
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,179 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,180 - 5,083 theMdlFileData.theBones 16
	5,084 - 7,843 theMdlFileData.theAttachments 30
	7,844 - 7,855 theMdlFileData.theHitboxSets 1
	7,856 - 7,871 [ERROR] Unread bytes (non-zero) [ 04 0A 06 07 05 02 08 03 00 0E 09 0B 0F 0C 0D 01 ]
	7,872 - 8,331 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 5
	7,873 - 7,876 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	7,877 - 7,879 anAnimationDesc.anAnimation [@idle_seq] alignment [ 28 00 00 ]
	7,880 - 7,964 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	7,965 - 7,968 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	7,969 - 7,971 anAnimationDesc.anAnimation [@attack_seq] alignment [ 28 00 00 ]
	7,972 - 8,056 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,057 - 8,060 anAnimationDesc.anAnimation [@attack_seq_alt1] (unused empty data structure at the end of the list)
	8,061 - 8,063 anAnimationDesc.anAnimation [@attack_seq_alt1] alignment [ 28 00 00 ]
	8,064 - 8,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,149 - 8,152 anAnimationDesc.anAnimation [@attack_seq_alt2] (unused empty data structure at the end of the list)
	8,153 - 8,155 anAnimationDesc.anAnimation [@attack_seq_alt2] alignment [ 27 00 00 ]
	8,156 - 8,240 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,241 - 8,244 anAnimationDesc.anAnimation [@attack_seq_alt3] (unused empty data structure at the end of the list)
	8,245 - 8,247 anAnimationDesc.anAnimation [@attack_seq_alt3] alignment [ 27 00 00 ]
	8,248 - 8,815 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,816 - 9,975 theMdlFileData.theSequenceDescs 5
	9,976 - 10,039 [idle_seq] aSeqDesc.theBoneWeights 16
	10,040 - 10,041 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	10,042 - 10,043 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,044 - 10,283 [attack_seq] aSeqDesc.theEvents 3
	10,284 - 10,285 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	10,286 - 10,287 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,288 - 10,527 [attack_seq_alt1] aSeqDesc.theEvents 3
	10,528 - 10,529 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	10,530 - 10,531 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,532 - 10,771 [attack_seq_alt2] aSeqDesc.theEvents 3
	10,772 - 10,773 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	10,774 - 10,775 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,776 - 11,015 [attack_seq_alt3] aSeqDesc.theEvents 3
	11,016 - 11,017 [attack_seq_alt3] aSeqDesc.theAnimDescIndexes 1
	11,018 - 11,019 [attack_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	11,020 - 11,163 theMdlFileData.theBodyParts 9
	11,164 - 11,311 aBodyPart.theModels 1
	11,312 - 11,607 aBodyPart.theModels 2
	11,608 - 11,903 aBodyPart.theModels 2
	11,904 - 12,199 aBodyPart.theModels 2
	12,200 - 12,495 aBodyPart.theModels 2
	12,496 - 12,791 aBodyPart.theModels 2
	12,792 - 13,087 aBodyPart.theModels 2
	13,088 - 13,383 aBodyPart.theModels 2
	13,384 - 13,679 aBodyPart.theModels 2
	13,680 - 13,795 aModel.theMeshes 1
	13,796 - 13,911 aModel.theMeshes 1
	13,912 - 14,027 aModel.theMeshes 1
	14,028 - 14,143 aModel.theMeshes 1
	14,144 - 14,259 aModel.theMeshes 1
	14,260 - 14,375 aModel.theMeshes 1
	14,376 - 14,491 aModel.theMeshes 1
	14,492 - 14,607 aModel.theMeshes 1
	14,608 - 14,723 aModel.theMeshes 1
	14,724 - 14,735 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ]
	14,736 - 15,395 theMdlFileData.theTextures 15
	15,396 - 15,399 theMdlFileData.theTexturePaths 1
	15,400 - 15,699 theMdlFileData.theSkinFamilies 10
	15,700 - 15,753 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	15,754 - 15,755 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	15,756 - 17,863 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 40 00 00 00 80 00 00 00 C0 00 00 00 80 01 00 00 80 ... ]
	17,864 - 17,864 aTexturePath = 
	17,865 - 17,900 theNameCopy = "Weapons/lmg_hemlok/w_lmg_hemlok.mdl"
	17,901 - 17,907 theSurfacePropName = "weapon"
	17,908 - 17,920 aBone.theName = "ja_c_propGun"
	17,921 - 17,932 aBone.theName = "weapon_bone"
	17,933 - 17,948 aBone.theName = "def_c_proscreen"
	17,949 - 17,966 aBone.theName = "ja_ads_attachment"
	17,967 - 17,977 aBone.theName = "def_c_acgs"
	17,978 - 17,988 aBone.theName = "def_c_holo"
	17,989 - 17,999 aBone.theName = "def_c_base"
	18,000 - 18,009 aBone.theName = "def_c_cro"
	18,010 - 18,024 aBone.theName = "def_c_sight_on"
	18,025 - 18,037 aBone.theName = "muzzle_flash"
	18,038 - 18,047 aBone.theName = "def_c_aog"
	18,048 - 18,063 aBone.theName = "muzzle_flash_fp"
	18,064 - 18,069 aBone.theName = "shell"
	18,070 - 18,078 aBone.theName = "shell_fp"
	18,079 - 18,088 aBone.theName = "l_hand_ik"
	18,089 - 18,098 aBone.theName = "r_hand_ik"
	18,099 - 18,110 anAttachment.theName = "CAMERA_BASE"
	18,111 - 18,117 anAttachment.theName = "CAMERA"
	18,118 - 18,124 anAttachment.theName = "L_HAND"
	18,125 - 18,131 anAttachment.theName = "R_HAND"
	18,132 - 18,143 anAttachment.theName = "SWAY_ROTATE"
	18,144 - 18,162 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	18,163 - 18,172 anAttachment.theName = "proscreen"
	18,173 - 18,176 anAttachment.theName = "aog"
	18,177 - 18,181 anAttachment.theName = "acgs"
	18,182 - 18,185 anAttachment.theName = "cro"
	18,186 - 18,195 anAttachment.theName = "AOG_FRONT"
	18,196 - 18,204 anAttachment.theName = "AOG_REAR"
	18,205 - 18,215 anAttachment.theName = "SCR_BL_AOG"
	18,216 - 18,226 anAttachment.theName = "SCR_TR_AOG"
	18,227 - 18,237 anAttachment.theName = "ACGS_FRONT"
	18,238 - 18,247 anAttachment.theName = "ACGS_REAR"
	18,248 - 18,259 anAttachment.theName = "SCR_BL_ACGS"
	18,260 - 18,271 anAttachment.theName = "SCR_TR_ACGS"
	18,272 - 18,281 anAttachment.theName = "CRO_FRONT"
	18,282 - 18,290 anAttachment.theName = "CRO_REAR"
	18,291 - 18,295 anAttachment.theName = "holo"
	18,296 - 18,306 anAttachment.theName = "HOLO_FRONT"
	18,307 - 18,316 anAttachment.theName = "HOLO_REAR"
	18,317 - 18,325 anAttachment.theName = "sight_on"
	18,326 - 18,333 aHitboxSet.theName = "default"
	18,334 - 18,343 anAnimationDesc.theName = @idle_seq
	18,344 - 18,355 anAnimationDesc.theName = @attack_seq
	18,356 - 18,372 anAnimationDesc.theName = @attack_seq_alt1
	18,373 - 18,389 anAnimationDesc.theName = @attack_seq_alt2
	18,390 - 18,406 anAnimationDesc.theName = @attack_seq_alt3
	18,407 - 18,415 aSeqDesc.theName = "idle_seq"
	18,416 - 18,427 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	18,428 - 18,438 aSeqDesc.theName = "attack_seq"
	18,439 - 18,460 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	18,461 - 18,483 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	18,484 - 18,499 aSeqDesc.theName = "attack_seq_alt1"
	18,500 - 18,515 aSeqDesc.theName = "attack_seq_alt2"
	18,516 - 18,531 aSeqDesc.theName = "attack_seq_alt3"
	18,532 - 18,543 aBodyPart.theName = "hemlok_body"
	18,544 - 18,553 aBodyPart.theName = "sight_aog"
	18,554 - 18,564 aBodyPart.theName = "sight_acgs"
	18,565 - 18,574 aBodyPart.theName = "sight_cro"
	18,575 - 18,585 aBodyPart.theName = "sight_holo"
	18,586 - 18,629 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg"
	18,630 - 18,680 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_skin31"
	18,681 - 18,733 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_01"
	18,734 - 18,786 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_02"
	18,787 - 18,839 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_03"
	18,840 - 18,892 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_04"
	18,893 - 18,945 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_05"
	18,946 - 18,998 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_06"
	18,999 - 19,051 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_07"
	19,052 - 19,104 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_08"
	19,105 - 19,145 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	19,146 - 19,182 aTexture.thePathFileName = "models\weapons\attachments\aog_sight"
	19,183 - 19,220 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	19,221 - 19,269 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	19,270 - 19,327 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier"
	19,328 - 897,986 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 01 00 00 00 C8 11 F8 5F C8 03 00 00 56 ... ]
	897,987 - 897,987 END OF FILE + 1 (File size)
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